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Surface Simplification Using Quadric Error Metrics

Michael Garland, Paul S. Heckbert

2023ACM eBooks40 citationsDOI

Abstract

Many applications in computer graphics require complex, highly detailed models. However, the level of detail actually necessary may vary considerably. To control processing time, it is often desirable to use approximations in place of excessively detailed models

Topics & Concepts

QuadricSurface (topology)Computer scienceGraphicsComputer graphicsAlgorithmComputer graphics (images)MathematicsGeometryPure mathematicsComputer Graphics and Visualization TechniquesAdvanced Numerical Analysis Techniques3D Shape Modeling and Analysis
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