Litcius/Paper detail

Point-SLAM: Dense Neural Point Cloud-based SLAM

Erik Sandström, Yue Li, Luc Van Gool, Martin R. Oswald

2023182 citationsDOI

Abstract

We propose a dense neural simultaneous localization and mapping (SLAM) approach for monocular RGBD input which anchors the features of a neural scene representation in a point cloud that is iteratively generated in an input-dependent data-driven manner. We demonstrate that both tracking and mapping can be performed with the same point-based neural scene representation by minimizing an RGBD-based re-rendering loss. In contrast to recent dense neural SLAM methods which anchor the scene features in a sparse grid, our point-based approach allows dynamically adapting the anchor point density to the information density of the input. This strategy reduces runtime and memory usage in regions with fewer details and dedicates higher point density to resolve fine details. Our approach performs either better or competitive to existing dense neural RGBD SLAM methods in tracking, mapping and rendering accuracy on the Replica, TUM-RGBD and Scan-Net datasets. The source code is available at https://github.com/eriksandstroem/Point-SLAM.

Topics & Concepts

Point cloudComputer scienceArtificial intelligenceComputer visionRendering (computer graphics)Simultaneous localization and mappingPoint (geometry)Artificial neural networkReplicaRepresentation (politics)Pattern recognition (psychology)RobotMobile robotPolitical scienceGeometryVisual artsMathematicsArtLawPoliticsRobotics and Sensor-Based Localization3D Shape Modeling and AnalysisAdvanced Neural Network Applications