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The Evolution of Artificial Intelligence and the Possibility of its Application in Cyber Games

Dina Eliseeva, Alexander Fedosov, Darya V. Agaltsova, Olga L. Mnatsakanyan, K. K. Kuchmezov

2020Revista Amazonia Investiga18 citationsDOIOpen Access PDF

Abstract

Artificial intelligence, as a separate field of research, is currently experiencing a boom - new methods of machine learning and hardware are emerging and improving, and the results achieved change the life of society. Machine translation, handwriting recognition, speech recognition are changing our reality. The work of creating unmanned vehicles, voice assistants and other devices using these technologies is in an active process. The article examines the historical context of the artificial intelligence development, it evaluates the possibilities of its introduction into cyber games, as a safe and effective platform for testing new methods of machine learning. The promotion of such projects can increase the reputation of development companies, ensure increased user confidence in other products and, with a competent marketing strategy, cause a significant public resonance among video game fans, providing the developer with economic profit.

Topics & Concepts

Computer scienceReputationBoomVideo gameField (mathematics)Context (archaeology)Process (computing)Promotion (chess)Artificial intelligenceMultimediaHuman–computer interactionEngineeringEnvironmental engineeringBiologyOperating systemSociologyPure mathematicsPaleontologySocial sciencePoliticsPolitical scienceLawMathematicsArtificial Intelligence in Games
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