An educational tool for enhanced mobile e-Learning for technical higher education using mobile devices for augmented reality
Omnia Saidani Neffati, Roy Setiawan, P. Jayanthi, S. Vanithamani, Dilip Kumar Sharma, R. Regin, Devi Mani, Sudhakar Sengan
Topics & Concepts
Computer scienceAugmented realityMultimediaMobile deviceTask (project management)Human–computer interactionTest (biology)SoftwareGraphicsVirtual realityWorld Wide WebComputer graphics (images)ManagementBiologyProgramming languagePaleontologyEconomicsAugmented Reality ApplicationsMobile Learning in EducationVirtual Reality Applications and Impacts