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BIM-VR Framework for Building Information Modelling in Engineering Education

Jing Ying Wong, Chun-Chieh Yip, Su-Ting Yong, Andy Chan, Sien-Ti Kok, Teck-Leong Lau, Mohammed T. Ali, E. J. Gouda

2020International Journal of Interactive Mobile Technologies (iJIM)33 citationsDOIOpen Access PDF

Abstract

With the advancement of information technology, Building Information Modeling (BIM) is evolving fast and play an essential role in Architecture, Engineering, Construction, Owner and Operators (AECOO) industry. Universities play an important role in the current BIM transition in construction projects as well as to embrace Industry 4.0. In this research, immersive Virtual Reality (VR) in BIM offer a unique, supportive environment for the user experience in visualizing and collecting data from the model. With Virtual Reality (VR), engineering education has a major breakthrough. Immersive interactions, stereoscopic 3D, real time multisensory simulations, virtual explorations, synchronous communications, data analytics and visual analysis – all these are impossible without VR. VR offers a student-centred learning environment that promotes active and collaborative learning, situated within simulated real-world contexts.

Topics & Concepts

Virtual realityBuilding information modelingHuman–computer interactionComputer scienceSituatedInstructional simulationVisual analyticsArchitectureImmersive technologyEngineeringVisualizationMultimediaArtificial intelligenceChemical engineeringArtVisual artsCompatibility (geochemistry)BIM and Construction Integration3D Surveying and Cultural HeritageVirtual Reality Applications and Impacts
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