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Research on Key Technologies of Garbage Classification Virtual Simulation Game Development Based on unity3d Technology

Yuxuan Li, Yingying Zhu

2022Procedia Computer Science12 citationsDOIOpen Access PDF

Abstract

In recent years, the problems caused by garbage have become more and more serious, and many countries have begun to advocate the concept of environmental protection. China has also begun to implement the policy of waste classification, but the effect is not ideal. This is because the publicity of waste classification knowledge has not reached good expectations, and the traditional propaganda means such as static graphics and text can not give people a deep impression. Therefore, in order to better achieve the knowledge publicity of garbage classification, under the conditions of the continuous maturity of Internet technology and 5g technology, relying on virtual reality technology, combined with novel game mode and immersive game experience, through games, players' interest in learning garbage classification knowledge is increased, so as to improve the knowledge publicity efficiency of garbage classification. This paper discusses and studies a series of key technologies used in virtual simulation games, which use unity 3D as the development editor of the game engine, 3D Max as the model creation tool, shadow creator SDK as the VR technical support, and action one headset to display the game content.

Topics & Concepts

Computer scienceGarbagePublicityKey (lock)MultimediaVirtual realityArtificial intelligenceComputer securityMarketingProgramming languageBusinessEnvironmental Engineering and Cultural StudiesAugmented Reality ApplicationsDigital Media and Visual Art
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