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Effect of Distractors on Sustained Attention and Hyperactivity in Youth With Attention Deficit Hyperactivity Disorder Using a Mobile Virtual Reality School Program

Narae Hong, Jae‐Jin Kim, Joonhee Kwon, Hyojung Eom, Eun Joo Kim

2021Journal of Attention Disorders32 citationsDOIOpen Access PDF

Abstract

OBJECTIVE: This study examined whether distractors in virtual reality (VR) environment affected the attention and hyperactivity in children and adolescents with ADHD. METHOD: A total of 40 students (21 ADHD, 19 controls) aged between 9 and 17 years participated in this study. A rapid visual information processing task utilizing VR (VR-RVP) was performed under two conditions (no-distractor and distractor condition). Task performance and head movement during each condition were compared, and additional analyses were conducted after grouping participants into two developmental stages. RESULTS: Children with ADHD performed comparably to the controls under the distractor condition, but had poorer performance under the no-distractor condition. They displayed more head movement under the distractor condition than in the no-distractor condition. CONCLUSION: VR is possibly a useful tool for investigating the effect of distractors on individuals with ADHD, and children with ADHD are more vulnerable to a low-level stimulation situation than normal children in VR.

Topics & Concepts

PsychologyAttention deficit hyperactivity disorderVirtual realityTask (project management)Attention deficitDevelopmental psychologyVisual attentionAudiologyCognitionCognitive psychologyClinical psychologyPsychiatryMedicineManagementEconomicsComputer scienceArtificial intelligenceAttention Deficit Hyperactivity DisorderSpatial Neglect and Hemispheric DysfunctionNeural and Behavioral Psychology Studies
Effect of Distractors on Sustained Attention and Hyperactivity in Youth With Attention Deficit Hyperactivity Disorder Using a Mobile Virtual Reality School Program | Litcius