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Optimizing microdisplay requirements for pancake VR applications

En‐Lin Hsiang, Zhiyong Yang, Shin‐Tson Wu

2023Journal of the Society for Information Display13 citationsDOI

Abstract

Abstract Virtual reality (VR) devices use imaging optics to magnify the microdisplay images for providing an immersive viewing experience. A microdisplay is preferred to have high‐resolution density and high dynamic range to meet the demanding requirements of human vision system (HVS), for example, visual acuity >60 pixels per degree and grayscale depth >10 bits. However, increasing resolution density and dynamic range often lead to a reduced optical efficiency and sophisticated fabrication process of the microdisplay panels. In this paper, we systematically analyze the image degradation mechanisms of VR devices caused by both imaging optics and microdisplay and find that the image degradation caused by imaging optics significantly unleash the requirements of microdisplay, such as contrast ratio, number of local dimming zones, and resolution density. For example, aberrations of the imaging optics reduce the resolution density requirement of the microdisplay, and stray light of the imaging optics relieves the contrast ratio requirement of the microdisplay. These results help prevent excessive design of microdisplay, for example, mini‐light‐emitting diode (LED) backlit liquid‐crystal displays (LCDs), organic LEDs, or micro‐LEDs, in a pancake lens‐based VR headset.

Topics & Concepts

Computer scienceBacklightRefresh ratePixelOpticsLiquid-crystal displayDynamic rangeGrayscaleImage resolutionMicrolensLight-emitting diodeOptoelectronicsMaterials scienceLens (geology)Computer visionPhysicsAdvanced Optical Imaging TechnologiesRandom lasers and scattering mediaInteractive and Immersive Displays
Optimizing microdisplay requirements for pancake VR applications | Litcius