Litcius/Paper detail

Kangaroo

Sara McAllister, Benjamin Berg, Julian Tutuncu-Macias, Juncheng Yang, Sathya Gunasekar, Jimmy Lu, Daniel S. Berger, Nathan Beckmann, Gregory R. Ganger

202138 citationsDOIOpen Access PDF

Abstract

Many social-media and IoT services have very large working sets consisting of billions of tiny (≈100 B) objects. Large, flash-based caches are important to serving these working sets at acceptable monetary cost. However, caching tiny objects on flash is challenging for two reasons: (i) SSDs can read/write data only in multi-KB "pages" that are much larger than a single object, stressing the limited number of times flash can be written; and (ii) very few bits per cached object can be kept in DRAM without losing flash's cost advantage. Unfortunately, existing flash-cache designs fall short of addressing these challenges: write-optimized designs require too much DRAM, and DRAM-optimized designs require too many flash writes.

Topics & Concepts

Computer scienceFlash (photography)CacheDramObject (grammar)Universal memoryFlash file systemFlash memoryComputer hardwareOperating systemEmbedded systemMemory managementComputer memoryOverlaySemiconductor memoryInterleaved memoryVisual artsArtArtificial intelligenceAdvanced Data Storage TechnologiesCaching and Content DeliveryParallel Computing and Optimization Techniques