Virtual reality applied to home-visit rehabilitation for hemiplegic shoulder pain in a stroke patient: a case report
Hiroki Funao, Mayumi Tsujikawa, Ryo Momosaki, Motomu Shimaoka
Abstract
Objectives: Virtual reality (VR) has been shown to facilitate rehabilitation at hospitals by distracting patients’ attention from pain and by providing a virtual environment favorable for motivating the patients to continue rehabilitation. However, the application of VR in a home-visit rehabilitation remains to be validated. Here, we report a case in which home-visit rehabilitation using immersive VR was effective for post-stroke hemiplegic shoulder pain.
Topics & Concepts
RehabilitationVirtual realityMedicinePhysical medicine and rehabilitationStroke (engine)Physical therapyHuman–computer interactionComputer scienceMechanical engineeringEngineeringStroke Rehabilitation and RecoveryMusculoskeletal pain and rehabilitationVirtual Reality Applications and Impacts