Litcius/Paper detail

Interactive serious game for shoulder rehabilitation based on real-time hand tracking

Rosanna Maria Viglialoro, Sara Condino, Giuseppe Turini, Virginia Mamone, Marina Carbone, Vincenzo Ferrari, Giulia Ghelarducci, Mauro Ferrari, Marco Gesi

2020Technology and Health Care17 citationsDOI

Abstract

BACKGROUND: Virtual reality is becoming popular in the rehabilitation field thanks to the several advantages it can offer to patients and physicians. Indeed, serious games can: motivate and engage the patient; offer different levels of challenge and difficulty based on the patient baseline, and integrate objective measures of the patient's performance during each rehabilitation session. OBJECTIVE: We designed and implemented a serious game for shoulder rehabilitation based on real-time hand tracking. The aim was to maintain the medical benefits of traditional rehabilitation, while reducing human resources and costs and facilitating active patient participation. METHODS: Our software application provides the user with a shoulder horizontal adduction exercise. This exercise takes place in a 2D interactive game environment, controlled by hand movements on a desk pad. The hardware includes a standard desktop computer and screen, and the Leap Motion Controller: a hand tracking system. Changing the desk pad material allows the physiotherapist to vary the friction between the user hand and the supporting surface. RESULTS: Fourteen healthy volunteers and six rehabilitation experts tested our serious game. The results showed that the application is attractive, ergonomic and clinically useful. CONCLUSION: Despite promising results, clinical validation is necessary to demonstrate the efficacy of the serious game.

Topics & Concepts

DeskRehabilitationSession (web analytics)Computer scienceSerious gameVideo gameTracking (education)Virtual realityMatch movingHuman–computer interactionPhysical medicine and rehabilitationSimulationMultimediaMotion (physics)Physical therapyMedicineArtificial intelligencePsychologyOperating systemPedagogyWorld Wide WebStroke Rehabilitation and RecoveryHand Gesture Recognition SystemsMusculoskeletal pain and rehabilitation