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Doing vs. Being: A philosophy of design for artful VR

Jack Atherton, Ge Wang

2020Journal of New Music Research26 citationsDOI

Abstract

We present a practical philosophy for how to design artfully for virtual reality. Framing this design philosophy is the balance of doing vs. being as a central duality in all design for VR. The values underlying this way of thinking draw from a diverse set of interdisciplinary perspectives and from our own practice in computer music design. We develop a set of design principles, through which we critically analyse several popular musical VR experiences as well as some of our own creations. These include a tool for audio programming in VR, a set of design etudes on musical instruments and a multi-movement artistic work. Through these principles and case studies, we hope to provide lenses – both critical and practical – to inform the design of artful VR.

Topics & Concepts

Philosophy of designComputer scienceFraming (construction)Set (abstract data type)MusicalHuman–computer interactionVirtual realityDesign elements and principlesMultimediaEpistemologyVisual artsEngineeringArtSoftware engineeringPhilosophyWestern philosophyStructural engineeringProgramming languageMusic Technology and Sound StudiesVirtual Reality Applications and ImpactsInteractive and Immersive Displays
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