A versatile smoothed particle hydrodynamics code for graphic cards
Christoph Schäfer, Oliver Wandel, Christoph Burger, Thomas I. Maindl, Uri Malamud, Sergey K. Buruchenko, Rafael Sfair, Hugo Audiffren, E. Vaviļina, P. Winter
Topics & Concepts
Smoothed-particle hydrodynamicsInviscid flowComputer scienceCode (set theory)CUDAComputational scienceSource codeShallow water equationsScheme (mathematics)Euler equationsApplied mathematicsProgramming languageParallel computingMechanicsPhysicsMathematicsMathematical analysisSet (abstract data type)Fluid Dynamics Simulations and InteractionsFluid Dynamics and Heat TransferHigh-Velocity Impact and Material Behavior