Ergonomic‐Centric Holography: Optimizing Realism, Immersion, and Comfort for Holographic Display
Liang Shi, DongHun Ryu, Wojciech Matusik
Abstract
Abstract Ergonomic‐centric holography is introduced, an algorithmic framework that simultaneously optimizes for realistic incoherent defocus, unrestricted pupil movements in the eye box, and high‐order diffractions for filtering‐free holography. The proposed method outperforms prior algorithms on holographic display prototypes operating in unfiltered and pupil‐mimicking modes, offering the potential to enhance next‐generation virtual and augmented reality experiences.
Topics & Concepts
HolographyImmersion (mathematics)RealismHolographic displayComputer scienceComputer graphics (images)OpticsHuman–computer interactionPhysicsArtVisual artsMathematicsPure mathematicsAdvanced Optical Imaging TechnologiesVirtual Reality Applications and ImpactsInteractive and Immersive Displays