STEAM Project Exhibition in the Metaverse for Deaf High School Students’ Affective Empowerment: The Power of Student Museum Exhibitions in Social Virtual Reality
Stylianos Mystakidis, Peny Theologi-Gouti, Ioannis Iliopoulos
Topics & Concepts
ExhibitionMetaverseDigital literacyVirtual realityPedagogyComputer scienceMultimediaMathematics educationSociologyPsychologyVisual artsArtHuman–computer interactionVirtual Reality Applications and ImpactsDigital Storytelling and EducationEducation and Learning Interventions