SCIPS: A serious game using a guidance mechanic to scaffold effective training for cyber security
Stuart O’Connor, Salim Hasshu, James Bielby, Simon Colreavy‐Donnelly, Stefan Kühn, Fabio Caraffini, Richard Smith
Topics & Concepts
Computer scienceProcess (computing)Training (meteorology)Focus (optics)Knowledge managementPoint (geometry)Process managementEngineering managementEngineeringPhysicsMeteorologyMathematicsGeometryOperating systemOpticsMulti-Agent Systems and NegotiationInformation and Cyber SecurityEducational Games and Gamification