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A Novel Tool for Immersive Authoring of Experiential Learning in Virtual Reality

Fernando Cassola, Manuel Pinto, Daniel Mendes, Leonel Morgado, António Coelho, Hugo Paredes

20212021 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)24 citationsDOIOpen Access PDF

Abstract

Training in VR can reduce risks and costs while allowing frequent and diversified experiential learning activities. We present a novel VR immersive authoring tool for experiential learning courses with industrial machinery. A trainer can create a course from scratch, defining all its components (structure, models, tools, and settings). The actions which trainees should perform can be specified by demonstration. After completing the course, trainees' actions will be matched against the trainer's.

Topics & Concepts

Experiential learningTrainerComputer scienceVirtual realityScratchMultimediaHuman–computer interactionPsychologyMathematics educationOperating systemProgramming languageAugmented Reality ApplicationsVirtual Reality Applications and ImpactsEducational Games and Gamification
A Novel Tool for Immersive Authoring of Experiential Learning in Virtual Reality | Litcius