Litcius/Paper detail

Loose Ends: A Mixed-Initiative Creative Interface for Playful Storytelling

Max Kreminski, Melanie Dickinson, Noah Wardrip–Fruin, Michael Mateas

2022Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment28 citationsDOIOpen Access PDF

Abstract

We present Loose Ends, a mixed-initiative co-creative storytelling play experience in which a human player and an AI system work together to compose a story. Loose Ends specifically aims to provide computational support for managing multiple parallel plot threads and bringing these threads to satisfying conclusions—something that has proven difficult in past attempts to facilitate playful mixed-initiative storytelling. We describe the overall human-AI interaction loop in Loose Ends, including the implementation of the rules-based AI system that enables this interaction loop; discuss four examples of desirable mixed-initiative interactions that are possible in Loose Ends, but not in similar systems; and present results from a preliminary expert evaluation of Loose Ends. Altogether, we find that Loose Ends shows promise for creating a sense of coauthorship in the player while also mitigating the directionlessness reported by players of earlier systems.

Topics & Concepts

StorytellingComputer scienceInterface (matter)Human–computer interactionNarrativePlot (graphics)ArtMathematicsParallel computingBubbleStatisticsMaximum bubble pressure methodLiteratureArtificial Intelligence in GamesEducational Games and GamificationAI-based Problem Solving and Planning