Litcius/Paper detail

Using Virtual Reality To Improve Construction Engineering Education

Vaughn Eugene Whisker, Sai Yerrapathruni, John Messner, A.J. Baratta

2020128 citationsDOIOpen Access PDF

Abstract

This paper presents ongoing research to improve construction education through the use of virtual reality and 4D CAD modeling (3D design plus time) of construction processes and projects. We have implemented 4D CAD modeling into our undergraduate Architectural Engineering program. We are also experimenting with the use of immersive virtual reality and have developed a tool that allows construction engineering students to interactively generate a construction sequence for a project in an immersive environment. The results of these educational initiatives were assessed through two experiments. The first experiment assessed the educational value of having students develop 4D CAD models for a building project. The second experiment was a preliminary study to determine the educational value of immersing students in a virtual construction project and allowing them to develop a construction plan for the facility.

Topics & Concepts

Virtual realityPlan (archaeology)Computer scienceVisualizationSession (web analytics)Engineering educationMultimediaHuman–computer interactionEngineering managementEngineeringWorld Wide WebArtificial intelligenceHistoryArchaeologyBIM and Construction Integration3D Surveying and Cultural HeritageAugmented Reality Applications
Using Virtual Reality To Improve Construction Engineering Education | Litcius