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DESIGNING VIRTUAL WORKPLACE USING UNITY 3D GAME ENGINE

Gabriela Gabajová, Martin Krajčovič, Marián Matys, Beáta Furmannová, Natália Burganová

2021Acta Tecnología39 citationsDOIOpen Access PDF

Abstract

Designing a workplace may be a challenging task. It is important to make sure that the new workplace will prevent unnecessary resource waste, but also create a safe working environment for employees. Therefore, creating a virtual copy of the workplace before its real-life implementation may help to eliminate design shortcomings. This article presents a methodology of creating a virtual workplace using a game engine – Unity 3D. The methodology describes basic principles and methods used for the creation of virtual workplace, from initial analysis to utilization. The user then can use a VR head-mounted device to see small details and possible shortcomings. Effectiveness of methodology was then evaluated by using it to visualize a bar-processing workplace.

Topics & Concepts

Computer scienceTask (project management)Game engineHuman–computer interactionWorking environmentResource (disambiguation)Virtual machineVirtual realityMultimediaEngineeringSystems engineeringMechanical engineeringOperating systemComputer networkAugmented Reality ApplicationsAdvanced Manufacturing and Logistics Optimization
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