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Object-Relation Reasoning Graph for Action Recognition

Yangjun Ou, Mi Li, Zhenzhong Chen

20222022 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR)25 citationsDOI

Abstract

Action recognition is a challenging task since the attributes of objects as well as their relationships change constantly in the video. Existing methods mainly use object-level graphs or scene graphs to represent the dynamics of objects and relationships, but ignore modeling the fine-grained relationship transitions directly. In this paper, we propose an Object-Relation Reasoning Graph (OR <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">2</sup> G) for reasoning about action in videos. By combining an object-level graph (OG) and a relation-level graph (RG), the proposed OR <sup xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">2</sup> G catches the attribute transitions of objects and reasons about the relationship transitions between objects simultaneously. In addition, a graph aggregating module (GAM) is investigated by applying the multi-head edge-to-node message passing operation. GAM feeds back the information from the relation node to the object node and enhances the coupling between the object-level graph and the relation-level graph. Experiments in video action recognition demonstrate the effectiveness of our approach when compared with the state-of-the-art methods.

Topics & Concepts

Computer scienceGraphObject (grammar)Artificial intelligenceRelation (database)Node (physics)Theoretical computer scienceNatural language processingData miningEngineeringStructural engineeringHuman Pose and Action RecognitionMultimodal Machine Learning ApplicationsAnomaly Detection Techniques and Applications
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