Litcius/Paper detail

PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS ANDROID PADA MATA PELAJARAN IPA POKOK BAHASAN PERKEMBANGBIAKAN HEWAN UNTUK SISWA KELAS VI SD

Hendra Pratisnojati Sholeh Muttaqin, Sariyasa, Ni Ketut Suarni

2021Jurnal Teknologi Pembelajaran Indonesia45 citationsDOIOpen Access PDF

Abstract

The aim of this research was to obtain a valid and practical android-based interactive learning media for science subjects on animal reproduction for sixth grade elementary school students. This research was a development research which was carried out by using the ADDIE (Analyze, Design, Development, Implementation, Evaluation) model in five steps, namely: (1) analysis, (2) design, (3) development, (4) implementation, and (5) evaluation. The implementation step was not carried out in this research. The subject of this research are expert of subject content and instructional media, teacher, as well as a sixth grade elementary school student. The data collection method used was questionnaire method by providing assessment sheet to 2 lecturers as expert of subject content and instructional media and 3 teachers as the user (practitioner), and 10 students in a small-group trial which aims to obtain data on the level of validity and practicality of the media. The instrument used to measure the level of validity and practicality of android-based interactive learning media was rating scale of media assessment sheet by the material experts, media experts, and students. The obtained data then analyzed by using a mean formula to determine the average score validity and practicality of learning media as a result of development. The results of data analysis on android-based interactive learning media obtained an average validation score by expert of subject content was 4.8 from a maximum score of 5 with "Very Good" category, then expert of instructional media obtained an average score of 4.8 from a maximum score of 5 with "Very Good" category. Furthermore, the score on the small-group trial obtained an average of 4.5 from a maximum score of 5 which is in the "Very Good" category. Thus the validation results from material experts, media experts, and small-scale trials state that the android-based learning media development product is valid and practical. The results of this study provide insight to the Education study program that the use of technology that follows the times will have a positive impact in the field of education.

Topics & Concepts

ADDIE ModelAndroid (operating system)Computer scienceMathematics educationContent validityMultimediaInteractive mediaSubject (documents)Data collectionPsychologyMathematicsWorld Wide WebStatisticsPsychometricsOperating systemEducational Methods and Media UseOnline Learning Methods and InnovationsEducational Methods and Impacts