Litcius/Paper detail

History of the Marching Cubes Algorithm

William E. Lorensen

2020IEEE Computer Graphics and Applications33 citationsDOI

Abstract

The Marching Cubes paper by Bill Lorensen and Harvey Cline, "Marching Cubes: A High Resolution 3D Surface Construction Algorithm," was published at SIGGRAPH 1987.1 According to Google Scholar, their paper has 15,667 citations (as of January 17, 2020), the most highly cited paper in computer graphics. Sadly, while writing this article Bill Lorensen passed away on December 12, 2019. Origins Department Editor Chris Johnson contributed the text in italics. EARLY.

Topics & Concepts

Marching cubesComputer scienceComputer graphicsComputer graphics (images)AlgorithmGraphicsArtificial intelligenceVisualizationComputer Graphics and Visualization Techniques3D Shape Modeling and AnalysisComputational Geometry and Mesh Generation