A simple and scalable immersed boundary method for high-fidelity simulations of fixed and moving objects on a Cartesian mesh
Athanasios Emmanouil Giannenas, Sylvain Laizet
Topics & Concepts
Immersed boundary methodComputer scienceCartesian coordinate systemScalabilityRobustness (evolution)AlgorithmComputational scienceSimulationMathematicsGeometryBoundary (topology)Mathematical analysisDatabaseBiochemistryChemistryGeneFluid Dynamics and Vibration AnalysisLattice Boltzmann Simulation StudiesFluid Dynamics and Turbulent Flows