Litcius/Paper detail

Gamification and deep learning approaches in higher education

Lidia Aguiar-Castillo, Alberto Clavijo-Rodriguez, Lidia Hernández López, Petra De Saá Pérez, Rafael Pérez‐Jiménez

2020Journal of Hospitality Leisure Sport & Tourism Education108 citationsDOI

Topics & Concepts

ReputationDeep learningPromotion (chess)InstitutionPsychologyHigher educationComputer scienceArtificial intelligenceSociologyPolitical scienceSocial sciencePoliticsLawOnline Learning and AnalyticsEducational Games and GamificationTechnology Adoption and User Behaviour
Gamification and deep learning approaches in higher education | Litcius