Litcius/Paper detail

You spin me right round, baby, right round: Examining the Impact of Multi-Sensory Self-Motion Cues on Motion Sickness During a VR Reading Task

Katharina Margareta Theresa Pöhlmann, Gang Li, Mark McGill, Reuben Markoff, Stephen Brewster

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Abstract

Motion sickness is a problem for many in everyday travel and will become more prevalent with the rise of automated vehicles. Virtual Reality (VR) headsets have shown significant promise in-transit, enabling passengers to engage in immersive entertainment and productivity experiences. In a controlled multi-session motion sickness study using an actuated rotating chair, we examine the potential of multi-sensory visual and auditory motion cues, presented during a VR reading task, for mitigating motion sickness. We found that visual cues are most efficient in reducing symptoms, with auditory cues showing some beneficial effects when combined with the visual. Motion sickness had negative effects on presence as well as task performance, and despite the cognitive demand and multi-sensory cues, motion sickness still reached problematic levels. Our work emphasises the need for effective mitigations and the design of stronger multi-sensory motion cues if VR is to fulfil its potential for passengers.

Topics & Concepts

Motion sicknessVirtual realitySensory cueSensory systemMotion (physics)Task (project management)Computer sciencePsychologySimulator sicknessCognitive psychologyHuman–computer interactionComputer visionEngineeringPsychiatrySystems engineeringVirtual Reality Applications and ImpactsSport Psychology and PerformanceAdvanced Optical Imaging Technologies