Litcius/Paper detail

Foxels

Florian Perteneder, Kathrin Probst, Joanne Leong, Sebastian Gassler, Christian Rendl, Patrick Parzer, Katharina Fluch, Sophie Gahleitner, Sean Follmer, Hideki Koike, Michael Haller

202038 citationsDOIOpen Access PDF

Abstract

Introducing interactive components into furniture has proven difficult due to the different lifespans of furniture and digital devices. We present Foxels, a modular, smart furniture concept that allows users to create their own interactive furniture on demand by simply snapping together individual building blocks. The modular design makes the system flexible to accommodate a variety of interactive furniture setups, making it particularly well-suited for re-configurable spaces. Considering the trade-off between ease-of-use and high versatility, we explored a number of interaction methods that can be applied to modular interactive furniture, thereby extending the well-known tangible programming paradigm. After explaining our implementation, we demonstrate the validity of the proposed concepts by presenting how Foxels can be used in an ideation workshop along with many additional real-world examples.

Topics & Concepts

Modular designComputer scienceVariety (cybernetics)Human–computer interactionIdeationMultimediaProgramming languageArtificial intelligencePsychologyCognitive scienceInteractive and Immersive DisplaysInnovative Human-Technology InteractionModular Robots and Swarm Intelligence