Effectiveness of gamification for the rehabilitation of neurodegenerative disorders
Shagun Adlakha, Deepak Chhabra, Pratyoosh Shukla
Topics & Concepts
Scope (computer science)RehabilitationInclusion (mineral)Process (computing)DECIPHERSocializationPsychologyVirtual realityHealth careComputer scienceHuman–computer interactionBioinformaticsNeuroscienceSocial psychologyProgramming languageEconomic growthOperating systemEconomicsBiologyStroke Rehabilitation and RecoveryBotulinum Toxin and Related Neurological DisordersCerebral Palsy and Movement Disorders