Litcius/Paper detail

Effectiveness of gamification for the rehabilitation of neurodegenerative disorders

Shagun Adlakha, Deepak Chhabra, Pratyoosh Shukla

2020Chaos Solitons & Fractals88 citationsDOI

Topics & Concepts

Scope (computer science)RehabilitationInclusion (mineral)Process (computing)DECIPHERSocializationPsychologyVirtual realityHealth careComputer scienceHuman–computer interactionBioinformaticsNeuroscienceSocial psychologyProgramming languageEconomic growthOperating systemEconomicsBiologyStroke Rehabilitation and RecoveryBotulinum Toxin and Related Neurological DisordersCerebral Palsy and Movement Disorders