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Serious Game e-Baby Família: an educational technology for premature infant care

Marcela Mobiglia D’Agostini, Natália D. Aredes, Suzanne Campbell, Luciana Mara Monti Fonseca

2020Revista Brasileira de Enfermagem32 citationsDOIOpen Access PDF

Abstract

OBJECTIVES: to develop and assess the serious game e-Baby Família with parents of premature infants. METHODS: a methodological study regarding the development of the serious game, with participatory design in scope definition, starting from parents' learning needs about premature infant care. A qualitative approach was performed in the assessment stage with parents, with content analysis of the speech of the eight participants. RESULTS: the following categories emerged: Realistic appearance of the virtual setting and game content and Gameplay implications for the use of e-Baby Família. The game was satisfactorily assessed regarding content, appearance and dynamics use, motivating participants to learn. FINAL CONSIDERATIONS: in the context of prematurity as a public health problem in Brazil and the need to strengthen family health education for care, the serious game was assessed as motivating and appropriate for health learning.

Topics & Concepts

Context (archaeology)Scope (computer science)Content analysisPsychologyVideo gameSerious gameCitizen journalismHealth careEducational gameMedical educationDevelopmental psychologyNursingMedicineMultimediaSociologyComputer scienceMathematics educationPaleontologyBiologyEconomic growthEconomicsWorld Wide WebProgramming languageSocial scienceInfant Development and Preterm CareHealth Education and ValidationMaternal and Neonatal Healthcare
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