Litcius/Paper detail

Hierarchical and smoothed topographic path planning for large-scale virtual simulation environments

Caroline Chagas, Eliakim Zacarias, Luís Alvaro de Lima Silva, Edison Pignaton de Freitas

2021Expert Systems with Applications16 citationsDOI

Topics & Concepts

TerrainComputer scienceMotion planningPathfindingPath (computing)Scale (ratio)Crowd simulationVirtual realityKey (lock)MetaverseArtificial intelligenceVirtual worldHuman–computer interactionDistributed computingSimulationShortest path problemRobotTheoretical computer scienceProgramming languageComputer securityPhysicsEcologyQuantum mechanicsGraphBiologyCrowdsRobotic Path Planning AlgorithmsEvacuation and Crowd DynamicsHuman Motion and Animation
Hierarchical and smoothed topographic path planning for large-scale virtual simulation environments | Litcius