Litcius/Paper detail

Exploring Computational Thinking with Physical Play through Design

Junnan Yu, Ronni Hayden, Ricarose Roque

202310 citationsDOIOpen Access PDF

Abstract

Physical play has often been leveraged to provide children with active and engaging learning experiences. However, coding activities are predominantly sedentary in front of the screen, and the application of physical play in Computer Science education is less explored, e.g., how can we engage in computational thinking (CT) through physical play? In this design-based exploration, we conducted three design activities where young children, college students, and researchers were invited to create physical play projects using the BBC micro:bit and reflect on their experiences. By examining participants’ projects and creating processes, we provide empirical evidence that remixing physical play activities with coding can engage learners in various CT concepts and practices, reveal how CT concepts and practices can be represented in physical play, and highlight implications for designing physical play-mediated computational learning experiences. Ultimately, we encourage more learning experiences to incorporate physical play into computing education for children.

Topics & Concepts

Computational thinkingPhysical computingCoding (social sciences)Computer sciencePhysical activityMultimediaPhysical educationHuman–computer interactionMathematics educationPsychologyArtificial intelligenceSociologyMedicineSocial sciencePhysical medicine and rehabilitationTeaching and Learning ProgrammingEducational Games and GamificationInnovative Human-Technology Interaction