Effects of a Kinect‐based physical training program on body composition, functional fitness and depression in institutionalized older adults
Roberta L. Rica, Guilherme Lemos Shimojo, Michelli CSS Gomes, Angélica Castilho Alonso, Rafael Mathias Pitta, Fernando Alves Santa-Rosa, Francisco Luciano Pontes, Fábio Luís Ceschini, Stefano Gobbo, Marco Bergamin, Danilo Sales Bocalini
Abstract
Exergames have already been used as therapeutic tools to enhance both physical and cognitive functions in older adults. AIM: To evaluate the effects of a Kinect-based physical activity program on the quality of life, depression, functional fitness and body composition in institutionalized older adults. METHODS: A total of 50 older adults aged >60 years were selected and randomized to a control and video game group. Body composition was determined by means of anthropometric measurements. Quality of life was assessed using the WHOQOL-BREF questionnaire, and depression was classified using the Beck Depression inventory. Functional fitness was assessed using the Arm Curl, Chair Stand, 8-foot up-and-go, sit and reach, and the aerobic endurance test. RESULTS: After 12 weeks of protocol, we observed a significant improvement in all functional fitness parameters. CONCLUSIONS: Our findings suggest that a Kinect-based physical activity program seems to positively impact the three domains related to quality of life and directly associated with age (physical, social and psychological domains), and to promote a more active lifestyle in institutions housing older individuals. Geriatr Gerontol Int 2020; ••: ••-••.