Litcius/Paper detail

Touching holograms with windows mixed reality: Renovating the consumer retailing services

Milad Dehghani, Seung Hwan Lee, Atefeh Mashatan

2020Technology in Society41 citationsDOIOpen Access PDF

Abstract

Recent technological advances in wearable technologies, such as mixed-reality devices, have enabled consumers to interact with artificial three-dimensional visual environments. This presents an incredible opportunity for service retailers to present alternative ways of interacting with their services. This study empirically investigates the potential applications of Windows Mixed Reality devices, while specifically examining various forms of consumer perceptions and behavioural intentions. This research is among the first to empirically examine the effect of windows mixed reality experiences, enabled by the latest wearable devices, on intentions of users in a services retailing context. The results of this study help guide retailers who are looking to integrate Windows Mixed Reality devices in their practice to increase user satisfaction, trust, and utilitarian needs. The paper recommends specific theoretical and managerial implications.

Topics & Concepts

Mixed realityContext (archaeology)PerceptionAugmented realityWearable computerWearable technologyService (business)MarketingBusinessComputer scienceHuman–computer interactionPsychologyEmbedded systemBiologyPaleontologyNeuroscienceVirtual Reality Applications and ImpactsConsumer Retail Behavior StudiesAugmented Reality Applications