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MRMAC: Mixed Reality Multi-user Asymmetric Collaboration

Faisal Zaman, Craig Anslow, Andrew Chalmers, Taehyun Rhee

202316 citationsDOI

Abstract

We present MRMAC, a Mixed Reality Multi-user Asymmetric Collaboration system that allows remote users to teleport virtually into a real-world collaboration space to communicate and collaborate with local users. Our system enables telepresence for remote users by live-streaming the physical environment of local users using a 360° camera while blending 3D virtual assets into the mixed-reality collaboration space. Our novel client-server architecture enables asymmetric collaboration for multiple AR and VR users and incorporates avatars, view controls, as well as synchronized low-latency audio, video, and asset streaming. We evaluated our implementation with two baseline conditions: conventional 2D and standard 360° videoconferencing. Results show that MRMAC outperformed both baselines in inducing a sense of presence, improving task performance, usability, and overall user preference, demonstrating its potential for immersive multi-user telecollaboration.

Topics & Concepts

Computer scienceHuman–computer interactionMixed realityMultimediaUsabilityVideoconferencingImmersion (mathematics)Virtual realityTask (project management)AvatarSpace (punctuation)Operating systemEngineeringPure mathematicsMathematicsSystems engineeringVirtual Reality Applications and ImpactsAugmented Reality ApplicationsTeleoperation and Haptic Systems
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