Litcius/Paper detail

From perception to action using observed actions to learn gestures

Wolfgang Fuhl

2020User Modeling and User-Adapted Interaction41 citationsDOIOpen Access PDF

Abstract

Abstract Pervasive computing environments deliver a multitude of possibilities for human–computer interactions. Modern technologies, such as gesture control or speech recognition, allow different devices to be controlled without additional hardware. A drawback of these concepts is that gestures and commands need to be learned. We propose a system that is able to learn actions by observation of the user. To accomplish this, we use a camera and deep learning algorithms in a self-supervised fashion. The user can either train the system directly by showing gestures examples and perform an action, or let the system learn by itself. To evaluate the system, five experiments are carried out. In the first experiment, initial detectors are trained and used to evaluate our training procedure. The following three experiments are used to evaluate the adaption of our system and the applicability to new environments. In the last experiment, the online adaption is evaluated as well as adaption times and intervals are shown.

Topics & Concepts

GestureComputer scienceHuman–computer interactionAction (physics)Gesture recognitionPerceptionArtificial intelligencePsychologyNeurosciencePhysicsQuantum mechanicsHand Gesture Recognition SystemsTactile and Sensory InteractionsHuman Pose and Action Recognition