Litcius/Paper detail

SalientVR

Shibo Wang, Shusen Yang, Hailiang Li, Xiaodan Zhang, C. Zhou, Chenren Xu, Feng Qian, Nanbin Wang, Zongben Xu

2022Proceedings of the 28th Annual International Conference on Mobile Computing And Networking36 citationsDOI

Abstract

Mobile 360° video streaming has grown significantly in popularity but the quality of experience (QoE) suffers from insufficient wireless network bandwidth. The state-of-the-art solutions are limited by the temporal correlation assumption. Recent studies are aware of the potential of saliency to further QoE improvement, but several fundamental challenges about saliency judgment, saliency acquirement, and quality adaptation are still not fully addressed. To solve these challenges, we present SalientVR, a saliency-driven mobile 360° video streaming system integrated with gaze information. We design (i) a precise gaze-driven saliency judging criterion for mobile VR viewers, (ii) two pragmatic gaze-driven, tile-level saliency acquiring methods based on cross-user similarity and a specific content-aware deep neural network respectively, and (iii) a lightweight saliency-aware quality adaptation algorithm with a motion-assisted online correction, which is robust to wireless bandwidth vagaries and saliency bias. Moreover, we contribute a gaze-annotated dataset and a gaze-driven quality assessment metric for 360° videos. By extensive prototype evaluations (based on dataset tests and user studies), compared to alternatives, SalientVR significantly enhances the video quality and reduces the rebuffering ratio over 4G/LTE network emulations and in the wild, which achieves a 43.68% QoE improvement.

Topics & Concepts

Computer scienceGazeQuality of experienceArtificial intelligenceAdaptation (eye)Metric (unit)Wireless networkMobile deviceVideo qualityBandwidth (computing)WirelessVisualizationConvolutional neural networkComputer visionHuman–computer interactionComputer networkQuality of serviceOperations managementOperating systemTelecommunicationsEconomicsOpticsPhysicsImage and Video Quality AssessmentVisual Attention and Saliency DetectionVirtual Reality Applications and Impacts