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MaterIA: Single Image High‐Resolution Material Capture in the Wild

R Víctor San Martín, Arthur Roullier, Romain Rouffet, Adrien Kaiser, Tamy Boubekeur

2022Computer Graphics Forum37 citationsDOI

Abstract

Abstract We propose a hybrid method to reconstruct a physically‐based spatially varying BRDF from a single high resolution picture of an outdoor surface captured under natural lighting conditions with any kind of camera device. Relying on both deep learning and explicit processing, our PBR material acquisition handles the removal of shades, projected shadows and specular highlights present when capturing a highly irregular surface and enables to properly retrieve the underlying geometry. To achieve this, we train two cascaded U‐Nets on physically‐based materials, rendered under various lighting conditions, to infer the spatially‐varying albedo and normal maps. Our network processes relatively small image tiles ( 512 × 512 pixels) and we propose a solution to handle larger image resolutions by solving a Poisson system across these tiles. We complete this pipeline with analytical solutions to reconstruct height, roughness and ambient occlusion.

Topics & Concepts

Computer scienceComputer visionArtificial intelligencePipeline (software)Specular reflectionPixelBidirectional reflectance distribution functionComputer graphics (images)Albedo (alchemy)Image (mathematics)Image editingSurface (topology)Image resolutionGeometryOpticsMathematicsReflectivityArt historyProgramming languagePhysicsArtPerformance artAdvanced Vision and ImagingComputer Graphics and Visualization Techniques3D Surveying and Cultural Heritage
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