Effects on gait and balance of home-based active video game interventions in persons with multiple sclerosis: A systematic review
Marion Dalmazane, Matthieu Gallou‐Guyot, Maxence Compagnat, Laurent Magy, Alexis Montcuquet, Maxime Billot, Jean‐Christophe Daviet, Anaïck Perrochon
Topics & Concepts
Multiple sclerosisMedicinePhysical medicine and rehabilitationPsychological interventionBalance (ability)GaitVideo gamePhysical therapyMultimediaPsychiatryComputer scienceMultiple Sclerosis Research StudiesBalance, Gait, and Falls PreventionStroke Rehabilitation and Recovery