Litcius/Paper detail

Interacting in virtual reality: When the Proteus effect stimulates 3D MMORPG players to buy

Hélène Yildiz, Alan Reiter, Demetris Vrontis, Jean-Pierre Mouline

2024Technological Forecasting and Social Change21 citationsDOIOpen Access PDF

Topics & Concepts

Virtual realityEmbodied cognitionObject (grammar)Computer sciencePurchasingMixed realityHuman–computer interactionMetaverseExploitComputer-mediated realityAugmented realitySense of presencePsychologyAdvertisingMultimediaBusinessArtificial intelligenceMarketingComputer securityVirtual Reality Applications and ImpactsDigital Games and MediaMedia Influence and Health
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