Litcius/Paper detail

IbisPaint X Apps in Creating Collaborative 3D Learning media of Pop-Up and Movable Books

Cahyo Hasanudin, Novi Mayasari, Kundharu Saddhono, Rizky Prabowo

2021Journal of Physics Conference Series16 citationsDOIOpen Access PDF

Abstract

Abstract The IbisPaint X Apps was an application with a concept of “share the fun of drawing” that had a function to draw many detailed designs. This study aimed to investigate how was the role of IbisPaint X Apps in supporting the process of creating collaborative 3D learning media of pop-up and movable book. This study was a library research. The procedures of study were used the theory of Mary W. George that implemented nine stages. The sources of data were taken from national and international journals, Indonesian and foreign textbooks. The results of study showed that IbisPaint X Apps could be used in creating collaborative 3D learning media of pop-up and movable books because it had complete features and could create good and detailed pictures. This collaboration created a 3D learning media that was more interesting, unique, and had two working mechanisms.

Topics & Concepts

IndonesianCollaborative learningComputer scienceFunction (biology)Process (computing)MultimediaWorld Wide WebGeorge (robot)Knowledge managementArtificial intelligencePhilosophyEvolutionary biologyLinguisticsOperating systemBiologyEducational Methods and Media UseSTEM EducationEducational Technology and E-Learning