Interacting By Drawing: Introducing Machine Learning Ideas to Children at a K–9 Science Fair
Tapani Toivonen, Ilkka Jormanainen, Matti Tedre, Radu Mariescu-Istodor, Teemu Valtonen, Henriikka Vartiainen, Juho Kahila
Abstract
In the 2010s machine learning (ML) became a key driver of quickly growing number of apps and services. How to teach ML and other data-driven approaches in K–12 education has become a focus of intensive research efforts, with many recent advances in technology, pedagogy, and classroom integration. What to teach learners, at what age, and how, are some of the open questions being explored.
Topics & Concepts
Key (lock)Focus (optics)Computer scienceMathematics educationMultimediaPedagogyPsychologyComputer securityPhysicsOpticsTeaching and Learning ProgrammingEducational Games and GamificationStatistics Education and Methodologies