Litcius/Paper detail

AI Charades: Language Models as Interactive Game Environments

Kevin Frans

20212021 IEEE Conference on Games (CoG)10 citationsDOI

Abstract

Language models in recent years have shown astounding growth in modeling future text prediction. From a games perspective, language models present richly semantic environments, in which players can deeply influence the model's behavior through text input. This work presents a framework for building Language Model Games, games which center around a player manipulating a language model into behaving in a desired manner. A small demo, AI Charades, showcases a proof-of-concept game in which a player must communicate a secret word to an AI without mentioning it directly. Later discussion explores language models as a general tool for human-AI interfacing, along with their capabilities as design tools.

Topics & Concepts

Computer scienceInterfacingPerspective (graphical)Human–computer interactionLanguage modelCenter (category theory)Artificial intelligenceNatural language processingComputer hardwareCrystallographyChemistryTopic ModelingNatural Language Processing TechniquesArtificial Intelligence in Games