Litcius/Paper detail

PinNPivot: Object Manipulation Using Pins in Immersive Virtual Environments

Paul Christopher Gloumeau, Wolfgang Stuerzlinger, JungHyun Han

2020IEEE Transactions on Visualization and Computer Graphics40 citationsDOI

Abstract

Object manipulation techniques in immersive virtual environments are either inaccurate or slow. We present a novel technique, PinNPivot, where pins are used to constrain 1DOF/2DOF/3DOF rotations. It also supports 6DOF manipulation and 3DOF translation. A comparison with three existing techniques shows that PinNPivot is significantly more accurate and faster.

Topics & Concepts

Computer scienceVirtual realityObject (grammar)Computer graphics (images)Human–computer interactionTranslation (biology)VisualizationVirtual machineComputer visionArtificial intelligenceOperating systemGeneBiochemistryMessenger RNAChemistryInteractive and Immersive DisplaysAugmented Reality ApplicationsTactile and Sensory Interactions