Litcius/Paper detail

Significance of Cross-Correlated QoS Configurations for Validating the Subjective and Objective QoE of Cloud Gaming Applications

Nafi Ahmad, Abdul Azis Wahab, John Schormans, Ali Adib Arnab

2023Future Internet10 citationsDOIOpen Access PDF

Abstract

In this paper, utilising real-internet traffic data, we modified a popular network emulator to better imitate real network traffic and studied its subjective and objective implications on QoE for cloud-gaming apps. Subjective QoE evaluation was then used to compare cross-correlated QoS metric with the default non-correlated emulator setup. Human test subjects showed different correlated versus non-correlated QoS parameters affects regarding cloud gaming QoE. Game-QoE is influenced more by network degradation than video QoE. To validate our subjective QoE study, we analysed the experiment’s video objectively. We tested how well Full-Reference VQA measures subjective QoE. The correlation between FR QoE and subjective MOS was greater in non-correlated QoS than in correlated QoS conditions. We also found that correlated scenarios had more stuttering events compared to non-correlated scenarios, resulting in lower game QoE.

Topics & Concepts

Computer scienceQuality of experienceCloud computingQuality of serviceMetric (unit)MultimediaCorrelationThe InternetComputer networkWorld Wide WebMathematicsOperating systemEconomicsOperations managementGeometryImage and Video Quality AssessmentMultimedia Communication and TechnologyPeer-to-Peer Network Technologies