Litcius/Paper detail

Gamification and the Internet of Things in Education

Γεώργιος Παππάς, Joshua Siegel, Ioannis Ν. Vogiatzakis, Konstantinos Politopoulos

2022Learning and analytics in intelligent systems17 citationsDOI

Topics & Concepts

The InternetVirtual worldInternet of ThingsVisualizationComputer scienceMultimediaVirtual realityHuman–computer interactionWorld Wide WebArtificial intelligenceIoT and Edge/Fog ComputingEducational Games and GamificationVirtual Reality Applications and Impacts
Gamification and the Internet of Things in Education | Litcius