Investigating Students’ Engagement, Enjoyment, and Sociability in Virtual Reality-Based Systems: A Comparative Usability Study of Spatial.io, Gather.town, and Zoom
Summa Sriworapong, Aung Pyae, Arin Thirasawasd, Wasin Keereewan
Topics & Concepts
UsabilityZoomComputer scienceVirtual realityVirtual learning environmentMultimediaTourismInterface (matter)Human–computer interactionWorld Wide WebEngineeringGeographyArchaeologyLens (geology)Parallel computingPetroleum engineeringMaximum bubble pressure methodBubbleVirtual Reality Applications and ImpactsEducational Environments and Student OutcomesOnline and Blended Learning