Hands On Activities For Innovative Problem Solving
Daniel Raviv
Abstract
This paper describes team-based, interpersonal, and individual hands-on activities that enhance out-of-the-box creative thinking. The activities are designed to be inquiry-based, and to allow for self-exploration of problems and solutions. Some of them encourage work in a self-paced mode, and other promote group competitions, thinking and discussions. Students are encouraged to find multiple, imaginative, intuitive and common sense solutions and not "one right answer" to a problem.
Topics & Concepts
IntuitionSession (web analytics)Creative problem-solvingComputer scienceCreative thinkingMathematics educationComputational thinkingCritical thinkingDesign thinkingPsychologyCreativityWorld Wide WebHuman–computer interactionCognitive scienceSocial psychologyEngineering Education and PedagogyBiomedical and Engineering EducationEngineering Education and Curriculum Development