Litcius/Paper detail

Automotive augmented reality 3D head-up display based on light-field rendering with eye-tracking

Jinho Lee, Igor Yanusik, Yoonsun Choi, Byongmin Kang, Chansol Hwang, Juyong Park, Dongkyung Nam, Sung‐Hoon Hong

2020Optics Express56 citationsDOIOpen Access PDF

Abstract

We explore the feasibility of implementing stereoscopy-based 3D images with an eye-tracking-based light-field display and actual head-up display optics for automotive applications. We translate the driver's eye position into the virtual eyebox plane via a "light-weight" equation to replace the actual optics with an effective lens model, and we implement a light-field rendering algorithm using the model-processed eye-tracking data. Furthermore, our experimental results with a prototype closely match our ray-tracing simulations in terms of designed viewing conditions and low-crosstalk margin width. The prototype successfully delivers virtual images with a field of view of 10° × 5° and static crosstalk of <1.5%.

Topics & Concepts

Rendering (computer graphics)Computer scienceLight fieldStereoscopyComputer visionComputer graphics (images)Automotive industryRay tracing (physics)OpticsArtificial intelligenceVirtual realityField of viewEye trackingHolographic displayPhysicsHolographyThermodynamicsAdvanced Optical Imaging TechnologiesVirtual Reality Applications and ImpactsAdvanced Vision and Imaging
Automotive augmented reality 3D head-up display based on light-field rendering with eye-tracking | Litcius