Litcius/Paper detail

Towards Designing Bodily Integrated Play

Florian Mueller, Tuomas Kari, Zhuying Li, Yan Wang, Yash Mehta, Josh Andrés, Jonathan Márquez, Rakesh Patibanda

202062 citationsDOI

Abstract

There is an increasing trend in utilizing interactive technology for bodily integrations, such as additional limbs and ingestibles. Prior work on bodily integrated systems mostly examined them from a productivity perspective. In this article, we suggest examining this trend also from an experiential, playful perspective, as we believe that these systems offer novel opportunities to engage the human body through play. Hence, we propose that there is an opportunity to design "bodily integrated play". By relating to our own and other's work, we present an initial set of design strategies for bodily integrated play, aiming to inform designers on how they can engage with such systems to facilitate playful experiences, so that ultimately, people will profit from bodily play's many physical and mental wellbeing benefits even in a future where machine and human converge.

Topics & Concepts

Perspective (graphical)Experiential learningSet (abstract data type)ProductivityComputer scienceHuman–computer interactionWork (physics)PsychologyCognitive scienceKnowledge managementEngineeringArtificial intelligenceProgramming languageMacroeconomicsEconomicsMechanical engineeringMathematics educationInnovative Human-Technology InteractionVirtual Reality Applications and ImpactsInteractive and Immersive Displays