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Making-a-Scene: A Preliminary Case Study on Speech-Based 3D Shape Exploration Through Scene Modeling

Shantanu Vyas, Ting‐Ju Chen, Ronak R. Mohanty, Vinayak R. Krishnamurthy

2022Journal of Computing and Information Science in Engineering24 citationsDOI

Abstract

Abstract We explore verbalization as a means for quick-and-dirty 3D shape exploration in early design. Our work stems from the knowledge gap that the fundamental principles necessary to operationalize speech as a viable means for describing and communicating 3D digital forms do not currently exist. To address this gap, we present a case study on 3D scene modeling within the context of interior design. For this, we implemented a constrained workflow wherein a user can iteratively generate variations of seed templates of objects in a scene through verbal input. By using this workflow as an experimental setup, we systematically study four aspects of speech-based shape exploration, namely, (a) design-in-context (creating one shape with respect or in relation to the other), (b) order independence (sequence of parts preferred in speech-based shape exploration), (c) multiscale exploration (study how speech allows overview-then-detail modifications), and (d) semantic regions of interest (effectiveness of speech for modifying regions of a given object). We finally present an observational study with six participants selected from diverse backgrounds to better understand shape verbalization.

Topics & Concepts

Computer scienceWorkflowContext (archaeology)Human–computer interactionOperationalizationSpatial contextual awarenessRelation (database)Object (grammar)Artificial intelligenceData miningBiologyPaleontologyPhilosophyDatabaseEpistemology3D Surveying and Cultural HeritageTactile and Sensory InteractionsDesign Education and Practice
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